2017
06/28
Audio Damage Eos 2 For iOS
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A long-time studio standard, now finally available for iOS! This is a direct 1:1 port of Audio Damage’s Eos 2 desktop plug-in, identical in every way to the Eos you know and love. This download includes an AUv3 App Extension for use in AUv3-savvy hosts like AUM, AudioBus, GarageBand, Cubasis, and Auria Pro. Also included is a stand-alone application with Inter-App Audio.

Eos 2 consists of four high-quality custom-designed reverb algorithms, made with the modern production environment in mind. Three different plate simulators and our own Superhall algorithm give you a broad palette of reverb, and the easy-to-understand interface makes adjusting the algorithms to suit your track incredibly simple.

Want a traditional dark plate reverb? Eos 2 can do that. How about a short, dense room sound for your drum buss? Not a problem. But where Eos 2 really comes in to its own is when you drop Superhall on your piano or synthesizer tracks. The incredibly long modulated hall sounds of Eno-style ambience are where Eos 2 thrives, something that is not possible with convolution ‘verbs.

Features

> Four reverb algorithms designed for Audio Damage by ValhallaDSP, including three separate plate algorithms and our own unique SuperHall, a rich, densely modulated, extra-long hall algorithm designed for ambient and synthesizer music.

> Full control over the reverb early reflections and tail, with modulation and equalization control, to sculpt the density and tonal characteristics to your needs.

> All presets from the desktop version included, and you can even share presets among all versions of Eos 2 using the copy/paste mechanism.

> AUv3 and IAA standard.

> Note that Eos 2 is a dense, heavily modulated algorithmic reverb, and as such may be somewhat heavy on the CPU, especially on older devices. For best results, use a single instance as a send.

Get EOS 2

2016
12/01
Virsyn AudioEffX Multi-effects Audio Unit
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audioeffx

Multieffect Audioprocessor for iOS. Seven studio quality effect modules for live usage and to enrich your iTunes music library.

### Introductory offer 30% off ###

All effect modules can be used together chained in any order you like.

The Chorus effect is a modulation effect used used to create a richer, thicker sound and add subtle movement. The effect roughly simulates the slight variations in pitch and timing that occur when multiple performers sing or play the same part.

The Delay effect provides you with two different types of delay effects using two delay lines. With Sync mode the delay times can be set by note lengths and are then relative to the currently set tempo. The delayed signal can be feed back to the input for echo effects. You can select between a stereo delay and a ping-pong delay where the echoes bounces across the stereo field.

The Drive effect provides you with different types of distortion from hard clipping to soft distortion simulating analog tube amplifiers and tape machines. The sound balance can be adjusted using a combined High/Lowpass filter.
The distortion algorithm uses oversampling to reduce aliasing artefacts.

The ParaEQ effect is a parametric equalizer with optional graphic editing of Lowpass/Highpass and Bandpass equalizer stage.

The Flanger is composed of two independent delay lines with feedback for the left and the right channel respectively.
The delay time of both delays is modulated by one LFO with adjustable frequency.
For typical flanging effects the delay time should be below 5 milliseconds.

The Phaser is built from an 8-pole allpass filter, which gives you a very short and frequency dependent
delay time. This delay time is modulated by an LFO.

The Reverb effect is used to simulate the sound reflections off walls in different kind of rooms. This reflections
disperse the sound, enriching it by overlapping the sound with its reflection.
This reverb parameter are accessible by the user:
• Tail delay – Sets the amount of time that elapses between the direct sound and the reverberation tail. This time correlates
with the perceived size of the simulated room. The adjustable range is from 0 ms to 300 ms.
• Reverb time – The time the reverb takes to die away by 60dB after the end of the initial sound. This parameter correlates
with the perceived size of the simulated room. The adjustable range is from 50 ms to 100 seconds.
• Room size – The room size parameter sets the average distance between the reflecting walls.
• Diffusion – The Diffusion parameter controls the echo density of the resulting reverberant sound. A higher value
corresponds to a higher echo density which is in most cases more natural sounding.
• Absorption – The Absorption parameter simulates the surface and air absorption of high frequencies. Due to absorption the reverberation time is shorter for high frequencies than for low frequencies. With higher absorption high frequencies will decay much faster.
• Tail stereo – Adjusts the stereo image width of the reverberation tail.
• Tail cutoff / tone – Lowpass and Highpass filter for the reverb tail.

audioeffx

Summary of features:

• Seven studio quality audio effects
• AudioUnit for AUv3 compatible hosts.
• Inter-app audio compatible effect.
• Audiobus 2 compatible with state saving.
• Apply multi effect to any song in your iTunes library.
• Low latency live usage with mic and headphones.
• Audio recorder
• Ableton Link compatible.

Get AudioEffX

2016
10/13
RF-1 Reverb Audio Unit For iOS
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rf-1-reverb

RF-1 – Algorithmic Reverb (AU, AB, IAA, Standalone) – RF-1 is a collection of algorithmic reverbs capable of creating a variety of effects ranging from small rooms to huge, heavily modulated spaces and everything in between.  RF-1 comes packed with multiple reverb algortihms, a solid standalone application, carfully tuned factory presets and a plethora of tweak-able controls. What’s more, RF-1 integrates with everything from AudioUnit Hosts over Audiobus to Inter-App Audio, Guitar- and USB Interfaces.

RF-1 Reverb Audio Unit

Features:
* 5 unique reverb programs (see below)
* Continuously variable size
* Variable pre-delay
* Diffusion control
* Damping control
* Width control
* High- and Low shelves (+/- 6db pre effect)
* Mod section with depth and speed controls (Sine LFO 0.01hz to 5.0hz)

Programs:
1. Hall
Clean and bright sounding space with subtile modulation and gradually building density.

2. Plate
Dark, highly diffused sound with high initial echo density and dark modulation.

3. EnsembleVerb
Capable of huge, wide spaces with deep modulation.

4. TremoloVerb
Large, bright and always moving with amplitude modulation at the output.

5. VintageVerb
Dark, noisy and wonderfull sounding reverb modeled after the first digital reverbs from the late 70s. (10khz bandwidth / 12bit processing)

Connectivity:
* AudioUnitV3 Effect
* Inter-App Audio Effect
* Audiobus (Filter)
* Ableton Link
* USB Audio Interface (Standalone)
* Guitar Interface (Standalone)
* Microphone (Standalone)

RF-1 Reverb

2016
05/19
iConvolver Convolution Reverb For iPhone and iPad
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iConvolver

iConvolver is an app for conveniently utilizing convolution reverb on an iOS device. Convolution is an effect that adds sampled reverberative properties to a sound to recreate the original properties of that sound. The data of these reverberative properties are called the Impulse Response(IR), and can record the properties of not only acoustic space but also from such things as hardware and speakers. By recording the properties of reverberation from acoustic spaces such as halls and studios, high grade hardware reverb, spring reverb, speaker cabinets and microphones, etc. to Impulse Response files, they can be reproduced in iConvolver.

ON SALE for LIMITED TIME (50% OFF)!!

As iConvolver comes with several Impulse Response files included, you can immediately test out those sounds.

iConvolver

***Main features***
+ Equipped with an original convolution engine.
+ Actualization of zero latency.
+ Compatible with external Impulse Response files(WAV/AIFF formats(1ch,2ch,4ch)). Open In is compatible with Zip files, and can extract Zip files as well. (Not compatible with password-protected Zip files)
+ Equipped with low pass and high pass filters for adjusting reverb sound.
+ Can be used in combination with other apps compatible with Audiobus and Inter-App Audio. Standalone operation also possible.
+ A universal app that can be used with both iPhone/iPad.
+ Comes with several original IR files(over 100) included.

***Main uses***
For recreating reverb, acoustic space, speaker cabinet sound, etc.

***Regarding hardware compatibility***
iConvolver by its nature requires a relatively heavy CPU load.
Devices with 64 bit CPU recommended.
iPhone 6 and above, iPad Air 2 and above are especially recommended.
By increasing the audio buffer size, and shortening the utilized IR, the memory load can be lessened.

iConvolver

2015
11/05
AU Audio Unit Reverb For iPad
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Zero-Reverb-AU

Zero Reverb is an extremely good sounding Audio Unit Reverb that works as a plug-in inside host apps. Just open up your favorite host that supports Audio Units and add it as an effect. The controls expand when touched so they can be easily seen while tweaking. Zero Reverb will soon become your go-to reverb plug-in on iOS.

Zero Reverb

Picture above is from using MultiTrack DAW as a host.

Zero Reverb is a high quality Feedback Delay Network reverberator in the Audio Unit Extension format. The algorithm has rich feedback with smooth decay for a modern hall-like reverb character. Blamsoft brings their experience creating high quality plug-ins for the desktop to iOS. The same algorithm is found in the popular Zero Hybrid Synthesizer Rack Extension for Propellerhead Reason. The available parameters allow you to dial in a wide variety of reverb textures.

Zero Reverb

  • iPad Loops is an iOS music production blog dedicated to exposing the best iPad apps musicians, producers, and Djs. This is not a database of every app. It is, however, one of useful recommendations from someone with many years in music production. I try to update it on a daily basis (ok sometimes every two days) and I do my best to post useful apps only. My name is Jason Donnelly (Dj Puzzle). Some of the apps that contain my sounds are Synth One, EG Segments, Hammerhead, Retronyms AudioCopy, Audio Evolution Mobile, and iMPC Pro. My work is published by Roland, Antares, Magix, Soundtrack Loops, Sample Logic, Acoustica, Native Instruments, The Grammt Museum and many more. Subscribe to our RSS feed below to get updated when new apps are posted.
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