2017
12/11
Beatmaker 3 Now AUv3 MIDI Host
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This update of Beatmaker 3 adds AU Midi plug in support. This means you can route AU Midi plugins to other tracks/instruments within Beatmaker 3. Here is an example of Bram Bos Rozeta Particles running inside Beatmaker 3.

BeatMaker brings unmatched efficiency and depth in an intuitive audio and MIDI workstation. Look no further, the power of traditional desktop software and real hardware is now united into one single production studio.

What’s New in Version 3.0.8
Sound store downloads issue now fixed! Enjoy this amazing update!

[Overall improvements]
– Song position readout, in the transport bar, can be switched between BAR:BEATS, MM:SS.MS and SMPTE, simply by pressing it.
– Support of MIDI knob increment/decrement (“infinite” encoders), via MIDI RPN/NRPN.
– The transport bar record button will now be red when recording.
– Added an option, in the recording panel (press the ‘Q’ label on the transport bar), to disable minimal note length quantization.
– It is now possible to show/hide the left global navigation bar while displaying the AUv3 keyboard screen. This gives access to effects and macros from that view.
– It is now possible to tag packs & categories on a selection of files and directories, recursively from the Browser in files mode.

[Sampler & Plugins]
– Support of AUv3 MIDI plugins. Now, BeatMaker 3 will create virtual input MIDI devices for each AUv3 that supports MIDI out. This way, you can route MIDI messages to other plugins and the sampler.
– Added a ruler button on the full-screen sample editor to switch the time reference of the bottom grid between seconds, samples and bars/beats.
– When using the “Add to existing layer” sample load method, get the currently selected layer rather than the last one. The layer can be selected from the editor screen > SAMPLES tab, just below the small pads selector.
– Added move left/right and zoom in/out tools on the mapping editor toolbar.
– The “Stereo to Mono” sample process tool now offers the possibility to use only the left or right channel.
– When selecting a sample from the mapping editor, highlight it as well in the “SAMPLES” listing.
– When drag’n’dropping a sample that is added to an existing layer, auto-select it in the “SAMPLES” listing.
– Added tooltip next to sample markers when moving them, that will follow the current ruler unit (seconds, beats and samples).
– Improvements on the “Zero Snap” tool: adapt scan size to the currently visible range and find the closest zero-cross against all channels.
– Sample editor zoom in/out is now behaving more naturally.
– Sample editor move left and right buttons will now behave more naturally.
– Double-tapping the sample editor “START/END” or “LOOP” button will focus and recenter.
– In the full-screen sample editor, added a marquee above sample & loop start/end markers to make it more obvious the area can be dragged.
– Zoom in/out and move functions are now consistent on all three modes: select, slice and normal.
– “Grid Snap” can now be used in Slices mode in the sample/slice editor.
– Long press on [-] and [+] on the sample editor will resp. fully zoom out or in.

[Sequencer]
– Added a setting for the transport stop behavior: it can either go back to the start of the track, or on the latest position (by pressing the bar / position in SONG mode).

[Bug fixes & engine improvements]
– When drag’n’dropping a sample onto the mapping editor, follow the browser load method.
– Fixed an issue where it was not possible to drag’n’drop a sample after C5 on the mapping editor.
– Fixed Modulation Delay effect that would still apply processing when depth was set to 0%.
– Fixed an issue where exporting sliced sample to Apple Loop will not preserve number of beats and tempo.
– Fixed an issue in the browser where sharing a file from a group would bogusly pick another file.
– Fixed the Auto-Scale feature.
– Fixed a crash that could happen when using samples with bogus metadata.
– Fixed an issue with the validation of purchases on iOS 11.2.
– Fixed double tapping of a value in the parameter panel.
– Fixed an issue where the mixer would not show any level.
– Fixed an issue where audio recording wouldn’t start or record anything.
– Fixed a crash that would happen when exporting slices to a new bank.
– Fixed a browser issue that would happen when dropping a file back onto itself.
– Fixed a crash that would happen when duplicating pads with AUv3.

Get Beatmaker 3

2017
12/09
Guitarscaper Generative Mood App
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Guitarscaper is a generative music app and virtual instrument that’s easy on the ears and fun to play. Launch the app, and with a single tap of the auto-play button, guitarscaper will create evolving and ambient guitar-based soundscapes that are unique every time.

While all of the guitarscaper sounds originated from a single electric guitar, many have been extensively processed to create an “impossible guitar” that can morph between orchestral-type swells and ethereal choir-like sounds. Think of it as guitar DNA taken to the next level!

Guitarscaper in auto-play mode is the perfect companion for relaxing, studying or providing non-intrusive headphone music at work or on your commute. You can even set a timer so you can fall asleep to its gentle and soothing tones.

You can also play guitarscaper as a virtual instrument using the dedicated keypads and performance loop recorders, and tailor the sounds with built-in reverb, delay and “character” effects parameters. And while you’re playing, guitarscaper can lend a hand by adding auto-accompaniment parts and even provides hints for notes it thinks might sound good depending on which notes you play!

As a sample-based instrument, guitarscaper currently supports two “moods” – a light mood, based on the E major / pentatonic Yo scale, and a sad mood, based on the Em pentatonic scale.

Please note that guitarscaper is not a chromatic or MIDI-compatible instrument, and it is unlikely to become one.

You can also record and process the audio output of guitarscaper using any Inter-App Audio host that supports IAA Generators.

You are free to use guitarscaper in your own recordings or live events and installations on a royalty-free basis. All I would ask for is a simple credit that includes the name of the app – “guitarscaper”.

I hope you will agree the guitarscaper interface, while minimalist and a perhaps a little cryptic initially, will eventually become very easy to use. Please do take the time to read the quick-start guide which can be found on the guitarscaper.com website. This is also the best place to ask questions, get technical support or report any issues.

Get Guitarscaper

Happy guitarscaping!

2017
12/04
Soda Modular Dj App
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Introducing soda dj app. Finally you may leave out the bloat: It’s customisable Interface let’s you focus only on the features that are important to you. You’d want more easily accessible Cue-points? A longer volume fader? A secondary waveform that is completely zoomed in? Not an issue – soda will adapt to your needs. From a basic single-deck to sophisticated looping setups with up to 8 decks, beatjumps and FX – soda can serve any requirement. Get creative with your Music right here on your iPad / iPhone.

Features:

Freely customisable Interface
Up to 8 Decks
Up to 16 nameable Cue-Points per Deck & Track
Cue points can either be Hot-Cues or Loop-Cues. The latter can enabled to automatically kick in once the playhead passes the Cue.
Zoomable color-coded Waveforms
Ableton Link support
2 Send FX Chains
AUv3 Effect support – include your favorite AUs into the set.
5 internal Effects (Delay, Reverb, Phaser, Flanger, EQ 3)

Sample Import via Apple Document Picker & Files app.
Browser access to your iTunes Library.
Easy setup & management of playlists.

BPM & Key detection.
Time-stretch (Key-Lock)
Fully MIDI mappable

Sync or manual pitch – get the best of both worlds.
Variable Launch-quantization for synced Tracks.

Split Output via compatible split-cable.
Pre-Cue your tracks via Headphone while recording your sets on the go – no special hardware or cables needed.
Compatible with any iOS-compatible audio & MIDI interface

designed for all ipads and iphones 4.7″ and larger.

Get Soda

2017
12/02
Lo-Fly Dirt AU Distortion Effect
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An audio coloration utility plugin featuring individual modes for classic emulation of some iconic music production tools. This tool is meant to bring character, or “dirt” to your incoming audio signals.

Lo-Fly Dirt installs as an Audio Unit effect for hosts that support the format such as Audio Bus, Beatmaker 3, Garage Band, Cubasis, AUM, etc.

Default Mode:
Adds subtle character of the input sound. Simple saturation and light, preset compression are added to the overall sound bringing out unique tones & textures of your source audio. The wet/dry knob at the 100 or full position would leave source audio “warmed up.”

60 Mode:
This preset mode is based on some of our favorite characteristics of an iconic drum machine. Activating this button should invite you to 12 bit nostalgia immediately boasting tasteful saturation, small amounts of compression, and a more rounded high end. Great on drums.

404 Mode:
One of our favorites, this mode is the only mode that should add subtle low-pass filtering to the input signal. This mode will apply low pass filtering at 12db per octave around 11.6Khz. The wet/dry knob will continue to filter the sound to no more than 200Hz. The signal will benefit from some additional signal boosting with minimal make-up gain and small amounts of bit rate reduction, or “dirt.”

1200 Mode:
Also built around our love for another iconic drum machine, this mode brings great punch, character, and dirt to any signal it treats. Especially useful for drums and percussion based audio.
more punchier variation of the 60 mode. Enjoy 12 bit goodness by default, but additionally a boost the signals character by our dirt and boost in the low-mid frequencies.

8 Bit Mode:
Simply put, this mode brings back the classic sound of a legendary game console. We’ve added a bit of punch to the incoming signal and you’re able to blend it with great 8 bit artifacts that will allow for some brand new creations…and fun!

SK- 5 Mode:
Also built off the things we love about the classic 8 bit sound, but with a twist…this mode adds HP filtering and punch! Instant dirt is applied when this mode is activated, high pass filtering and punch is applied as you move the signal from dry to wet. The HP filter is set to cutoff at 300Hz.

Get Lo-Fly Dirt

2017
12/01
Future Sonic Reverser Delay AU
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A stereo delay effect with LP/HP filter, can be used as an audio unit or as a standalone application. The Reverser Delay is a crystal-clear stereo delay comprised of independent left and right delay channels giving the user separate control over the delay time and feedback for each channel. Each channel also has a dedicated filter to sculpt the tone of the repeats, with the option of switching between high pass and low pass.

However, the crown jewel of the Reverser Delay is its reverse feature which allows for either the left or right delay channels (or both) to be reversed allowing for sonic experimentation not capable on a typical delay unit.

The Reverser Delay makes experimentation simple with an easy to understand user interface. But if users aren’t sure where to start, they can jump straight in and explore the Reverser Delay’s factory presets for inspiration.

Features:

– Stereo delay effect with delay offset, reverse mode, feedback and mix
– Tape-like resyncing of delay offset
– Per-channel state variable filter, offering low pass and high pass modes
– Mono or stereo input
– Clean and simple design
– Runs on both iPads and iPhones
– Selection of factory presets (available when run in an Audio Unit host)

Get FS Reverser Delay

  • iPad Loops is an iOS music production blog dedicated to exposing the best iPad apps musicians, producers, and Djs. This is not a database of every app. It is, however, one of useful recommendations from someone with many years in music production. I try to update it on a daily basis (ok sometimes every two days) and I do my best to post useful apps only. My name is Jason Donnelly (Dj Puzzle). Some of the apps that contain my sounds are Synth One, EG Segments, Hammerhead, Retronyms AudioCopy, Audio Evolution Mobile, and iMPC Pro. My work is published by Roland, Antares, Magix, Soundtrack Loops, Sample Logic, Acoustica, Native Instruments, The Grammt Museum and many more. Subscribe to our RSS feed below to get updated when new apps are posted.
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