2017
12/22
Maxima Automatic Gain Control App
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Maxima is an audio effect designed to provide automatic gain control of your audio materials to ensure that the levels stay consistent and never exceed 0dB. It’s a clever combination of dynamic processors that can be set to provide a gentle transparent signal boost respecting the initial dynamic or significant colorised level maximisation. Thanks to a unique signal path, algorithms and a small set of parameters, Maxima makes a complicated task easy.

In addition to the classic final stage application, Maxima excels on individual tracks too. With a few changes it’s easy to go from the common gain deviation compensation, e.g. for vocals, to drastical audio changes that will bring your audio material to new territories: boost reverb tails, flattenize drums… The applications are various and the possibilities are limitless.

>> Get the final touch!
Maxima definitely makes audio louder and that makes it an effective tool in many mastering engineers’ arsenals.

>> Be creative!
Emphasis subtitle details, sometimes floor contains treasure, you will have a completely new listen to your old tracks! The audio background may indeed contain noise, but sometimes also “pearls” that may be revealed.

>> Go further!
Tired by the advertisement boost, or important speech level variation in broadcasting? Use Maxima to maintain the level constant. DJ’s may also benefit from the effects to normalise in real time the level of the mixed tracks.

As with all FAC products the interface has a unique sober look and provides a great user experience. Maxima also brings a real-time multi-waveform graph having a 6s buffer of the audio material before and after operations, this will help on setting the right parameters and have a visual feedback.

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2017
12/18
Reslice and Tap Delay AUv3
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Now supports AUv3 parameter automation.

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Now supports AUv3 parameter automation.

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2017
12/12
Dedalus Delay Ver 2 AUv3
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Dedalus Delay is a real time audio mangler. A network of delay lines is continually granulated and modulated, producing a labyrinth of echoes, which are further processed by filters, dynamic processors and saturation modules. Dedalus can produce a wide variety of effects, from reverb-like ambiences to evolving resonation, from rhythmic pulsation to chaotic layering, from subtle chorusing to pure noise.

What’s New in Version 2
+ Added AudioUnit (AUv3) Plugin Extension
+ Host Sync play/stop/rewind/bpm
+ New Send/Receive jitter-free MIDI clock
————————–
+ Audiobus 3 New MIDI Receiver Port
+ New Sampling Rate Setting (up to 96 kHz)
+ New Quick View for the Presets Manager
+ Improved LFO performance in background
+ Midibus 1.39 SDK
+ Audiobus 3.0.3 SDK
+ Ableton LINK 2.1.2 SDK
+ Disable Auto-Lock Screen
+ iPhone X compatibility

Main Features:

– Audiobus and Inter-App Audio support (sender and FX)
– Multiple delay lines with feedback and granulation
– Signal saturation
– Built In Stereo Sampler with varispeed
– Control Manager LFO for Parameters
– Midibus, Virtual Midi and Network: 14 bit NRPN controllers
– File Manager, sharing common audio files via iTunes, Dropbox and AudioCopy
– Snapshot Presets Morphing Pad
– Post Fx Chain: Low-shelf Filter, High-shelf and Compressor

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2017
12/12
Foxglove Flanger AUv3 IAA Effect
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Foxflove Flanger is a 60’s style through-zero flanger effect with pre-process saturation and high shelf filtering giving enough versatility to make thin guitars crunchy or give some subtle keys a little more depth.

Built upon the tenet of simplicity, the flora project presents great sounding, lightweight audio effects using Inter-App Audio and Audiobus technologies to allow you to get the sound you want, without sacrificing processing power.

NB: Foxflove Flanger requires either Audiobus, Inter-App Audio or an AUV3 capable host in order to operate. See http://audiob.us for more information.

Foxglove Flanger Preview from Timothy J. Barraclough on Vimeo.

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2017
12/11
Beatmaker 3 Now AUv3 MIDI Host
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This update of Beatmaker 3 adds AU Midi plug in support. This means you can route AU Midi plugins to other tracks/instruments within Beatmaker 3. Here is an example of Bram Bos Rozeta Particles running inside Beatmaker 3.

BeatMaker brings unmatched efficiency and depth in an intuitive audio and MIDI workstation. Look no further, the power of traditional desktop software and real hardware is now united into one single production studio.

What’s New in Version 3.0.8
Sound store downloads issue now fixed! Enjoy this amazing update!

[Overall improvements]
– Song position readout, in the transport bar, can be switched between BAR:BEATS, MM:SS.MS and SMPTE, simply by pressing it.
– Support of MIDI knob increment/decrement (“infinite” encoders), via MIDI RPN/NRPN.
– The transport bar record button will now be red when recording.
– Added an option, in the recording panel (press the ‘Q’ label on the transport bar), to disable minimal note length quantization.
– It is now possible to show/hide the left global navigation bar while displaying the AUv3 keyboard screen. This gives access to effects and macros from that view.
– It is now possible to tag packs & categories on a selection of files and directories, recursively from the Browser in files mode.

[Sampler & Plugins]
– Support of AUv3 MIDI plugins. Now, BeatMaker 3 will create virtual input MIDI devices for each AUv3 that supports MIDI out. This way, you can route MIDI messages to other plugins and the sampler.
– Added a ruler button on the full-screen sample editor to switch the time reference of the bottom grid between seconds, samples and bars/beats.
– When using the “Add to existing layer” sample load method, get the currently selected layer rather than the last one. The layer can be selected from the editor screen > SAMPLES tab, just below the small pads selector.
– Added move left/right and zoom in/out tools on the mapping editor toolbar.
– The “Stereo to Mono” sample process tool now offers the possibility to use only the left or right channel.
– When selecting a sample from the mapping editor, highlight it as well in the “SAMPLES” listing.
– When drag’n’dropping a sample that is added to an existing layer, auto-select it in the “SAMPLES” listing.
– Added tooltip next to sample markers when moving them, that will follow the current ruler unit (seconds, beats and samples).
– Improvements on the “Zero Snap” tool: adapt scan size to the currently visible range and find the closest zero-cross against all channels.
– Sample editor zoom in/out is now behaving more naturally.
– Sample editor move left and right buttons will now behave more naturally.
– Double-tapping the sample editor “START/END” or “LOOP” button will focus and recenter.
– In the full-screen sample editor, added a marquee above sample & loop start/end markers to make it more obvious the area can be dragged.
– Zoom in/out and move functions are now consistent on all three modes: select, slice and normal.
– “Grid Snap” can now be used in Slices mode in the sample/slice editor.
– Long press on [-] and [+] on the sample editor will resp. fully zoom out or in.

[Sequencer]
– Added a setting for the transport stop behavior: it can either go back to the start of the track, or on the latest position (by pressing the bar / position in SONG mode).

[Bug fixes & engine improvements]
– When drag’n’dropping a sample onto the mapping editor, follow the browser load method.
– Fixed an issue where it was not possible to drag’n’drop a sample after C5 on the mapping editor.
– Fixed Modulation Delay effect that would still apply processing when depth was set to 0%.
– Fixed an issue where exporting sliced sample to Apple Loop will not preserve number of beats and tempo.
– Fixed an issue in the browser where sharing a file from a group would bogusly pick another file.
– Fixed the Auto-Scale feature.
– Fixed a crash that could happen when using samples with bogus metadata.
– Fixed an issue with the validation of purchases on iOS 11.2.
– Fixed double tapping of a value in the parameter panel.
– Fixed an issue where the mixer would not show any level.
– Fixed an issue where audio recording wouldn’t start or record anything.
– Fixed a crash that would happen when exporting slices to a new bank.
– Fixed a browser issue that would happen when dropping a file back onto itself.
– Fixed a crash that would happen when duplicating pads with AUv3.

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  • iPad Loops is a music app blog dedicated to exposing the best iPad apps for iOS musicians, producers, and Djs. This is not a database of every app. It is, however, one of useful recommendations from someone with many years in music production. I try to update it on a daily basis (ok sometimes every two days) and I do my best to post useful apps only. My name is Jason Donnelly (Dj Puzzle). You might know me from my royalty free loop packs and sound design. Some of the apps that contain my loops are Retronyms AudioCopy, LP-5, iPRO.DJSAMPLER, Looptastic, and Audio Elements. My work is published by Magix Soundtrack Loops, Sample Logic, Pakotec, Loopmasters, Acoustica, Xmix, Sound Trends, and many more. Subscribe to our RSS feed below to get updated when new apps are posted.

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